The given polycount applies to the standing lamp. Values for the desk lamp:
Both lamps are fully rigged. The light intensity and color are controlled by a 'luminaire' helper. The joints are linked to 'cone angle' helpers or dummies. All geometry is frozen so its easy to select the helpers. See demo video on select marketplaces for a preview of how easy it is to animate this model.
Most circular objects (The shades,the rods etc.) have 64 sides and are suitable for clode-ups. If you need more or less sides, you can adjust this by expanding the modifier stack and editing the base object.
Renders are done with 3dsMax 2008 + Vray, except for the 'Max Only Render' watermarked image.
There is also a cheaper version available in the following exported formats (exported by 3ds max 2008):
See 'related products' or 'more from this artist' to find it. Rigging and materials are lost in the exporting process.
For the max only version, the mental ray renderer was used with photometric lights. Area shadows were used for speed. You can set it to 'Raytraced' for precision at the cost of render time.