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Piranha Monster 3D Model

Humanoid piranha monster


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  • 3ds Max (.max) - v2011
  • 3ds Max (.max) - v2014
  • Autodesk FBX (.fbx)
  • OBJ (.obj)
  • Textures (.tex, .jpg, .bmp, .etc)
  • Mental Ray (.mi)


Includes Normal MapYes
Detail Levelhigh
Avg. Textures Res.4k


Last Modified:09/02/2017
Total Size of Files: 95.5 MB
This character is about 2.17 meters tall, from the feet to the tip of the horns, it's built in real-world scale, and his body is made all of quad polygons.
It uses geometric displace set on top of the stack, for fast rendering, using turbosmooth subdivisions as level of detail for displacement, without elaborating more poligons at render time.
For a render-time displace just disable the displace modifier in the stack and put the displacement map in the relative slot of the material.

It's mapped with one 4k texture for the body and two 2k textures for the eyes and mouth.
The model comes with the following map channels for the body:
-Normal map(BMP)
-Scatter color
-Back-Scatter color
-Scatter weight

Rendering is made with mental ray and Master Zap 'SSS fast skin+' shader, which comes with the files.

Availabla formats are:
3ds Max 2011, 3ds Max 2014, obj, and fbx

Free File Conversions: Need this 3d model in another format? please Contact Support to verify we can provide the format you need.

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