Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Hi, I am having a problem with opening the file in Maya 2016 it says "Errors have occurred while reading this scene that may result in a data loss in the dragon rig.
Please check the Script Editor for details.
And it says the same for Dragon lighting.
Can you please help me?
This is Epic, Roberto El Diablo!
If you want to I can render the animation for you, simply send me the file via my email firstname.lastname@example.org (if the file is heavy, upload somewhere & send me the link)
Thank you for send me this animation, maya norway! Love it. Love it so much.
What do you mean "the poles sticking out of its arms"? Can you send me an email to email@example.com Let see if I can fix it. I also see the spines not follow the body correctly (skinning issues), I will fix it.
here i got a walk cycle using the rig. so one more thing i noticed is that the wings (the "poles" sticking out of its arms) are very hard to work with. i coulnt make it look smooth, but the rest was very fun to use.
this rig looks amazing.
im using renderman so had to change the materials.
the only thing i would add is a ik neck.
also there is a problem with the FKLipUpper and lower where they move something they shouldnt.
other then that i cant see anything that doesnt work.
update: i was able to find an updated version on youre facebook page with the skinning issues and an ik neck.