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dinoRig 2.0.0 for Maya

free dinosaur animation rig for maya 2010 by Harry Gladwin-Geoghegan

Button download


  • 2010

Operating Systems

  • Mac
  • Windows


Last Modified:03/04/2010
File Size: 5.1 MB

Feature Request

extra features (some mentioned before) requests..

Submitted by:anthonymcgrath anthonymcgrath
shoulders for arms dont rotate with body due to only using a point constraint. I re-rigged my copy of the dino and removed the ik in the shoulder area then used a curve controller as a parent constraint - lots better. head control would be nice if it had a world space swap on monsters with long noses i often create a second controller for the head. The main controller deals with the usual head rotation but the second controller acts much like the jaw but on the upper half of the mouth and into the head. I use this for small adjustments in the head when i want to get the mouth to open wide - otherwise i have to rotate the head control upwards past the point of what looks comfortable. i'll try and find the tutorial i saw it in and send it to you. I removed the curl/sway/ controls in the upper half of the tail - its far easier to just use a curve as a controller... much like the rest of the tail! overall a great rig tho - i'm busy doing an animation with it chasing a Nissan GTR and its rendering really nicely. A friend of mine has also tightened up the detail in the normal map and its looking even better rendered! I'll be sure to credit your work and send you a link to it! :) ant

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