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Game Jedi 0.0.1 for Maya

High-end game character.

License
Button download
5,644 Downloads

Compatibility

  • 2009

Operating Systems

  • Windows

History

Created:11/19/2010
Last Modified:11/19/2010
File Size: 3.02 MB

Keywords

Rig, maya, mel, face

Q/A

Dynamics

Date:12/17/2010
Submitted by: tarunminator tarunminator
How do i get the dynamics to work on this character? i m using maya 2011. thanks for sharing this awesome rig.
-TJ

Replies to this question:

  • Replyindent
    andylt1

    andylt1 said almost 12 years ago:

    Hi Glad to share. As for the dynamics.... I'd need to know a little more on your issue. I didn't build the rig in 2011 and don't have access to it to test. So I'm guessing the right mouse menu may not be working with the new QT interface, and therfore not allowing you to add dynamics. Is that correct? However the dynamics may not work in 2011 for another reason im unaware of, i'm not sure (though they should). So the addition of dynamics is really funneled through the right mouse menu, a manual process would be a bit of a pain, especially if you don't have any scripting knowledge. Here is a manual way: 1. Make sure the scripts folder is installed as in the notes. So the "alt_autoRig" folder with all the mel scripts is in your maya\scripts or maya\2011\scripts. 2. Add all dynamics run the code below in the script editor... if your referencing the rig you'll need to specify the namespace below... so if your control names look something like this "myChar:jedi_movementCON" (or whatever) the the line below 'string $nameSpace= "";' should be string '$nameSpace= "myChar:";' (make sure you add the colon) otherwise just leave it blank. string $nameSpace= ""; // CHANGE THIS TO THE NAMESPACE OF YOUR CHARACTER source "alt_autoRig/alt_customRMB.mel"; alt_addAllDynamicsRMB ( $nameSpace+ "jedi_movementCON" ) ; 3. Bake the dynamics. To do this you'll need to open the little UI I wrote and select the dynamic handles on the rig individually (stupid me.. i didnt finish the "Bake ALL script i have parially written"). Don't forget to setup your frames and whatever in the UI.. To open the window run this: alt_bakeHairDynamicsUI ( $nameSpace + "jedi_clothFront_lf_CON", "20" , 100 ) ; 4. Remove the dynamics.. this one's simple. alt_removeAllDynamicsRMB ( $nameSpace+ "jedi_movementCON" ) Again this may be a bit confusing if your not comfortable with mel, and it may not work in 2011 any way. cant hurt to try :). hope this helps, and your having fun with him. Andy
  • Ron McLeroy

    Ron McLeroy said almost 12 years ago:

    I do not have the maya 2011/prefs folder. would i create that folder then transfer the contents from your file?
  • Richard Gunzer

    Richard Gunzer said over 11 years ago:

    I'm running Maya 2010 and when I right-click the dynamics handles and select Add Dynamics I get this error: // Warning: unreckognized dynamics type: nCloth is not a valid dynamics type // No dynamic movement is added

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