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Great Dane 1.1.0 for Maya

Quadruped Great Dane Rig

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  • 2008


Last Modified:02/01/2008
File Size: 2.24 MB
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1-10 of 21

Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.

  • ardra a

    ardra a said over 11 years ago:

    not good, can't change smooth.. mouth contros are nt there.. not good waste of time
  • lplvlsl

    lplvlsl said about 13 years ago:

    Hello! There is a problem with the toe roll. Solution:
  • joshua9620

    joshua9620 said almost 14 years ago:

    huv can i use it
  • mazzer_uk

    mazzer_uk said almost 14 years ago:

    great rig and i look forward to using it, i too would like to know how to change the resolution, or is this not possible ?
  • digital_nate

    digital_nate said about 14 years ago:

    Amazing rig! The more I play around with this the more I am amazed at how flexible it is! Thank you so much! I downloaded your most recent one as of this post, on your site. There is one problem. If I move and rotate the neck bone closest to his head and then move the jaw slider around, his tongue comes out of his head. :( How do I fix this? Some other notes: *Can you move that highest neck bone up so that it is exactly where his jaw meets his neck and make it so that when I rotate it, ONLY the head rotates. *Where can I change the character's resolution? I need to use the low res version shown in your example.
  • Ken

    Ken said about 14 years ago:

    Nice rig...It'd be nice if there was a small read-me for it. Anyone know how to get the proxy version visible? (as seen in the description section) Cant seem to find a visible controller for it.
  • crispy

    crispy said over 14 years ago:

    Hi bignewf, Shouldn't be any issues rendering my Dane model out.... here are some Mental Ray render samples (with a couple of added textures) from a couple of years back on this guy :) cheers! Chris
  • m0og0o

    m0og0o said over 14 years ago:

    @Iowlight Yea Tongue control wasn't the best it could be. I didn't have a ton of time to test it all out, and combining the face rig into the pre-existing body was rather cumbersome. But hopefully you got something out of the face you could use. -jesse
  • lowlight

    lowlight said over 14 years ago:

    Tons had to be fixed with this guy (for me) to work with him. I ended up re-rigging his tongue controls and adding a global/singular eye controller as well as some other tweaks here and there. All that being said though, his global scale controller is still broken... :o(
  • bignewf

    bignewf said about 15 years ago:

    Is any one else having an issue with rendering this guy. I don't know if my being on a mac makes a difference or not but Maya can't seem to read the texture file for the dogs body. It renders black. Anyone else having this issue? Or is it just me? Thanks. Great rig by the way!!

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