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We are pleased to announce the release of Kevin Rig v1.0, a fully flexible character rig for Autodesk Maya with lot of advanced features. We are thankful to all those people who participated in the beta testing and helped us improve the rig. You can use the rig for your personal work only.
Kevin Rig v1.0 key features include:
Stretchy limbs with volume deformation No flip IK/FK spine with volume deformation No flip pole vector setup Bendy limbs with auto bend feature Joint based facial rig Fleshy eyes and lot more…
You can mail me the animations created using Kevin Rig v1.0 or any suggestions or queries at email@example.com.