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Bugs (1 reported) Help make this item even better. Your bug reports are appreciated!
|09/01/2014||medium||Nice, but really would love if...||Pending|
Nice, but really would love if...
Firstly, thank you for making this rig available, was finding myself fighting the loopy behavior of persp cam, and coming from the live action arena working with real jib arms, I found myself right at home with your feature-rich camera rig. One thing I'm finding myself fighting a good bit, the Aym_crt camera target object, if that could be pinned to an object or simply locked realtive to world space, two tings would happen 1) I wouldn't have to constantly change one paramater, e.g. ArmCRT, HadCRT only to lose the shot and have to go back to reset Aym_crt. And 2) I believe the camera animations would involve less tweaking with additional keys as the target would hug a desired spot and force more predictable results.
I can make it do exactly what I need most of the time, don't get me wrong, strong functionality for sure, would just love to see Aym_crt locked to a point in space or parented to an object (though I can see how parenting would break the constraints).
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