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The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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2009, 2008, 8.x
|File Size:||3.64 MB|
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lalamax3d said about 14 years ago:if its working for rest, quite strange. rig looks quite promising. but when i open face is quite strange. i followed instructions mentioned few reviews above. it apparently fixed but facials controls were not working incase there is udpated rig, please let me know i have seen rig demo in blender and its definitely one of best characters thanks, regards, lala
genscher said about 14 years ago:This file contains a non valid license. As instructed here: https://www.bigbuckbunny.org/index.php/about/ a) The credits for this modell _must_ be exactly like this "(c) copyright Blender Foundation | www.bigbuckbunny.org". b) The license _must_ be CC Attribution 3.0 (https://creativecommons.org/licenses/by/3.0/) Otherwise this file is illegal and you cannot use this rig. Sorry, but license stuff can be hurting sometimes to get it right ;-) Thank you, Daniel Blender Cloth Developer
Allessandro said about 14 years ago:Very good rig. I woud like if the ears can rotate on X. Thanks Allessandro
bushbird said about 14 years ago:Thanks for the fix.... great job!!!
Ryan McDougal said about 14 years ago:I don't want to be redundant here but just want to confirm I am getting the same kind of errors in 2008 32 or 64-bit...otherwise, rig looks to have potential...would be cool to get it fixed.
Dariusz Lacheta said about 14 years ago:good rig thank you! mookusmaximus05 in credit window you can read that this bunny was modeled by bigbuckbunny team so i think there is no problem here :) https://img02.picoodle.com/img/img02/3/4/14/weaponofultimatedestruction/f_SNAG0000m_fb14df4.jpg markjsand if you add textures to your sorce images in your activ project all sholud render no problem
markjsand said about 14 years ago:Looks like a great rig. I had to select the head deformer and head deformer base and set transform to zero in Channel/attribute editor to fix head from extreme left distortion in geometry. Also, when I test render character nothing shows. How do you fix that? Can you fix that or give some info on what to do. Update with some instructions would be great. Thanks for share.
juhada said about 14 years ago:at first glance it looks sweet even if broken in 2009 (I second the head way off to the side). could you please try and fix this issue, cause it looks like one of the best rigs out there. Thx. Thanks for the fix! Beautiful skinning and nice deformations, I love it so far!
roptre said about 14 years ago:I opened the file with maya 2009 and the head is all the way to the left - somehow disconnected from the body. I guess there is something wrong with the wrap deformer.
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