Copyright (c) 2025
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Compatibility
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2013
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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iSlime said over 11 years ago:
Model is easy to use, I really like it. I did notice something when I was using it on another computer though. It seems the model broke in some way with the hat and earpiece being disconnected from the head. Now, it already kind of is, but the global head move wouldn't work, and it would only move the head. But, it works on my main computer, so it's fine. I really like the rig though, it's easy to use. I would like to see more TF2 related rigs. :D -
Enkidu13 said about 12 years ago:
thanks guys for your feedback. khakim-ad - I dont understand what you mean, but if you are wanting to change the textures, i included the files for both red team and blue team. UVs are laid out so you could always texture him up differently? rixch - no sorry i dont really know how to go about making an attribute to control that; I'm still learning haha. I can always chuck some FK legs in there if you need. I thought that nobody really used FK for legs -
rixch said about 12 years ago:
Great work :) Is there any way to desactivate the stretch? Also, would have been nice some FK for the leg but Good job anyways -
khakim-ad@mail.ru said about 12 years ago:
thanks man but how to dress him?? -
x8smile said about 12 years ago:
just downloaded, will have a look :D. Thanks for your great work -
liu said over 12 years ago:
Great work .I would appreciate that if you can add an attribute to make the shoulder don't follow the FK arm?
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