Copyright (c) 2021
The MIT License (MIT)
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
2011, 2010, 9.x, 2009, 2008, 8.x
Original upload containing animation rig of the wolf
- Stretchy Ik ribbon spine with volume preservation
- Ik legs
- Fk neck/head
- Fk claws with "curl controls"
First update of the animation rig
- Stretchy Ik ribbon setup with volume preservation for neck and head instead of Fk
- Pose based driven face setup, with basic expression driver controls as well as finer expression controls
- A head look-at control parentable to master control, pelvis control and world
- Smoother claw "curl controls"
- Scalable rig*
- A newly modeled tongue with basic spline controls
* NOTE: the volume preservation function does NOT support the rig scale at the moment, turn off if in need of scaleing.
- Better Ik for the hind legs, Ik now goes all the way down to the wrist
- Unlocked translate for the Right_Knee_Ctrl and locked the rotate
- Skinning fixes
- Completely rebuild volume preservation feature for spine and neck Ik
volume preservation now 100% scalable
- Fixed issue with right hind leg
- Added "L/R_FootOffset_Ctrl" for hind legs
Quadruped Path Animation System for Maya 1.1.4 (maya script)
"Rapid Rig: Advanced" - Auto Rig 2.3.8 for Maya (maya script)
"Rapid Rig: Poser" for Maya for Maya 2.0.9 (maya script)
"Rapid Rig: Modular" - Procedural Auto Rig 2.4.6 for Maya (maya script)
Rig Export Converter 1.0.7 for Maya (maya script)
Human Character Rig in 1 minute (skeleton, rig & bind skin in 1 minute) 3.1.0 for Maya (maya script)