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Car Metallic Paint 2.0.0 for Maya

Nice Car paint through layered shading

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  • 6.x, 5.x, 4.x, 3.x, 2.x, 1.x


Last Modified:08/27/2009
File Size: 1.58 KB



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Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.

  • peter parker

    peter parker said 11 months ago:

    This is really beneficial software for both you and myself. There were no errors detected throughout the audit. It’s something you can take advantage of.  word search  
  • zahede mosavi

    zahede mosavi said over 9 years ago:

    perfect! 4 material for whole of the car! but I have a question: in the big projects and movies , is it ok use these shaders ? and no crash or complexity? ...... please answer me if you have time
  • Chris Evans

    Chris Evans said over 12 years ago:

    How do I get this to look right with Mental Ray? Its rendering ver weird almost black in areas and grey in others. Every once in a while you will see a some blue...
  • Headspin3d

    Headspin3d said almost 13 years ago:

  • Morphetus

    Morphetus said almost 13 years ago:

    Nice shader. It works well in Maya Software. In Mental ray, like it has been said, there is a transparency problem. It has to do with the refraction. You may be able to tweak the refraction and get rid of the problem. If the surface you are using is flat, just get rid of the refractions altogether.
  • Göran Forsling

    Göran Forsling said almost 14 years ago:

    Nice shader, but as said; it turns transparent when the object with the shader intersecting with other objects
  • rakesh nanda

    rakesh nanda said almost 14 years ago:

    thanks thanks thanks...superb material.and easy to tamper with!! :)
  • fly man

    fly man said about 14 years ago:

  • mso102

    mso102 said over 16 years ago:

    it runs well in mental ray but I don't know why it's transparent when other object intersects.
  • arlenesp

    arlenesp said over 17 years ago:

    The shader looks good when rendered with the Maya software renderer but is very different when rendered with Mental Ray in Maya with the same shader settings.

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