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Version HistoryUpdate history
v0.0.4 - March 2010 - Updated the aluminum shader. Added a stainless steel shader that is similar, but slightly different than the brushed metal shader.
v0.0.3 - August 2009 - Switched all shaders to mia_material_x instead of mia_material_x_passes. You can upgrade these shaders automatically in Maya 2009 and Maya 2010 by going to "Upgrade Shader" in the attribute editor for these shaders. Two new metal types added, "dull metal" and "scratchy metal". To save space in the download, the HDR image was replaced with a procedural texture.
v0.0.2 - July 2009 - Added an aluminum shader.
v0.0.1 - July 2009 - Brushed and generic (polished) metal shaders were created using mia_material_x_passes and added to the dL_metalShaders.ma file.
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