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ASE File Export for Maya 1.2.1 for Maya (maya plugin)

Export polygon object in ASE file format from Maya

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Rating: 4.0


  • 8.x, 7.x, 6.x

Operating Systems

  • Windows


Last Modified:03/08/2007
File Size: 196 KB

Sorry,I make a mistake for version,I just reupload right one.

Update Info:

Version 1.210
Added for Maya8.0 version.


Version 1.110
Added Double Sided ,the surface is illuminated on the two sides .
Support Multi-UVSet information ,the Multi-UVSet is recorded in ASE file .


I combined 6.5 and 7.0 version to one RAR package.



Export polygon object in ASE file format from Maya .
ASE format only support triangle mesh object ,export muti-poly mesh object will make a Error and inefficacious file .


This Plug-in is capable of exporting standarcd 3DSMax ASE format , as well as UnrealEd compatible ASE format .
Support Maya material: Blinn(recommend) , Phong , Phong E , Lambert , Anisotropic , Surface Shader .

It successfully converts:

Maya multi-UV texture coordinate .

Maya vertex normal information .

Maya face normal information .

Maya smoothing groups information .

Maya renderable set information into material names .

Maya renderable set information into material color texture names .

Maya component set information into groups .






Please read Release notes for full description after installation. visit for more information.

Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

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