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Audio Amplitude Extractor 0.9.1 for Maya (maya plugin)

Extract volume data from wave files for animation

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  • 2010, 2009, 2008

Operating Systems

  • Linux
  • Mac
  • Windows


Last Modified:01/18/2010
File Size: 41.5 KB


animation, amplitude

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  • bangle

    bangle said about 14 years ago:

    Works in Maya2010 64bit Is it faster in Maya2010 32bit? Will this work on Maya2011 64bit?
  • David Russell

    David Russell said about 14 years ago:

    I did five seperated audio tracks of a music video i am working on, love it! Between Maya and Nuke, it seems I dont go to AE anymore. Would be cool if it was a dag object, but I just made a selection script in my toolbar. I started up 5 versions of maya, loaded the nodes and sounds, applied it to dummy objects. Got all going, woke up in the morning, and they were all done. Exported Dummy objects with animation curves, and imported those into one scene... Looks great, lots of detail. Thanks Buddy. Maya 2011.
  • ian zeigler

    ian zeigler said over 14 years ago:

    very nice plug-in by the way!
  • Jostein Finnekaasa

    Jostein Finnekaasa said over 14 years ago:

    Works well but, unfortunately, pretty slow (tried it on Maya 2010 64bit). I would LOVE a plugin with improved speed. To get improved playback I bake out the animation in a geometry cache and then disconnect the audioAmp node which works pretty good. My former workflow was to export a texture with amplitude texture from After Effects with displaceD which is incredibly fast but displaceD is not out for 2010 yet. Very nice plugin though, and I save the hassle with AE. Thanks buddy!

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