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This is my first try using Maya API, to develop a plug-in. The idea came from the necessity of create a faster exporter/importer to be implemented in a bigger application that I'm developing. I will need to modify it, in order to make it working inside of that bigger program, but I decide to release a initial version just in case anyone could find it interesting and useful.
I will update the plugin with new features and probably with some modification in order to make it more efficient.
THIS PLUGIN HAS BEEN TESTED ONLY UNDER WINDOWS PLATFORMS, AND WITH AUTODESK MAYA 2014/2015
*On this first release the plugin will allow you to export the skin cluster weights into a file, and import them back when required.
I created a repository on Bitbucket, where you can find all the information about it, and the latest version of the plug-in. There you can find the code to download.