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Optimized Ground Plane 1.1.0 for Maya (maya plugin)

This plugin projects a NURBS plane from the...

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  • 8.x, 7.x, 6.x, 5.x

Operating Systems

  • Windows


Last Modified:08/31/2007
File Size: 16 KB
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1-5 of 5

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  • DRL

    DRL said over 13 years ago:

    I'm trying to create an actual surface (NURBS, not displacement) following the ocean shader's displacement as it is in the screenshot. But I just can't find the way to connect the ocean shader to the optGroundPlane node. Even just after calling the procedure NURBS plane is still a plane, with no relief. While there's ocean1.outColor in the Texture Name field. Maya 2008x32. Can anyone please share an example scene with optGroundPlane following the relief of the ocean shader inside?
  • katisss

    katisss said almost 17 years ago:

    It's back for 8.5. Any chance we also get a new compile for the mr projection shader?
  • scottbell

    scottbell said almost 17 years ago:

    This plugin is sweet, but the only problem is we're using Maya 8.5. Is there anyway to get it updated for 8.5?
  • rallyboy77

    rallyboy77 said over 17 years ago:

    kiddjam I have no idea what you are on about. Did you look at the case study?
  • kiddjam

    kiddjam said about 18 years ago:

    y dont u just explain how to use it??? instead of telling what it made of? i dont care. in fact what comes to the screen is the picture.

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