Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Installing: 1. Unzip the files, copy the SphericalDeformer.py file to Maya's plugin path (e.x. C:\Users\UserName\Documents\maya\version\plug-ins) 2. Copy the AEsphericalDeformerTemplate.mel to Maya's script path (e.x. C:\Users\UserName\Documents\maya\version\scripts)
Launching: 1. Within Maya, enable SphericalDeformer.py from plug-in manager. 2. Import SphericalDeforming.mel and run the script to deform geometry.
Parameters: Spherical Radius: maximum distance to push the points away from the center. Spherical Strength: the amount fo deformation, negative value shall pull the points to the center. Auto Compute Radius: when this option is on, Spherical Radius is not useable, the radius will be decided by the distance from center to the fastest vertex. Use Boundingbox Center: use bounding box center as deforming center, when this option is off, deforming center is defined manually by Custom Deform Center Use World Coordinate: force the deforming center to be computed in world coordinate.