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Spherical Deformer Node 1.0.0 for Maya (maya plugin)

Spherical Deformer Python Scripted Node

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  • 2016, 2015, 2014

Operating Systems

  • Windows


Last Modified:09/29/2015
File Size: 5.19 KB


maya, sperical, deformer

This is the node version of my Spherical Deformer Script:

1. Unzip the files, copy the file to Maya's plugin path (e.x. C:\Users\UserName\Documents\maya\version\plug-ins)
2. Copy the AEsphericalDeformerTemplate.mel to Maya's script path (e.x. C:\Users\UserName\Documents\maya\version\scripts)

1. Within Maya, enable from plug-in manager.
2. Import 
SphericalDeforming.mel and run the script to deform geometry.

Spherical Radius: maximum distance to push the points away from the center.
Spherical Strength: the amount fo deformation, negative value shall pull the points to the center.
Auto Compute Radius: when this option is on, Spherical Radius is not useable, the radius will be decided by the distance from center to the fastest vertex.
Use Boundingbox Center: use bounding box center as deforming center, when this option is off, deforming center is defined manually by Custom Deform Center 
Use World Coordinate: force the deforming center to be computed in world coordinate.

Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

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