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Uninstancer 1.2.1 for Maya (maya plugin)

Create animated copies of particle instances

License
Button download
38,790 Downloads

Compatibility

  • 2009, 2008, 8.x, 7.x

Operating Systems

  • Irix
  • Linux
  • Mac
  • Windows

History

Created:10/12/2006
Last Modified:01/16/2009
File Size: 75.5 KB

Bugs

Bad magic number

Statuspending
Prioritylow
Date05/09/2010
Submitted byJimmy Gunawan Jimmy Gunawan
I kept getting this error message using Maya 2010. Very strange, used to work fine for 2008.


// Error: ImportError: Bad magic number in C:/Users/Jimmy/Documents/maya/scripts/NimbleTools/plug-ins/../python\ns\__init__.pyc // // Warning: Failed to call script initialize function // // Error:  (NimbleTools) // // Error: ImportError: Bad magic number in C:/Users/Jimmy/Documents/maya/scripts/NimbleTools/plug-ins/../python\ns\maya\__init__.pyc // // Warning: Failed to call script initialize function // // Error:  (NimbleTools) // 

Comments on this bug:

  • Jimmy Gunawan

    Jimmy Gunawan said almost 15 years ago:

    Could it be Windows 7?
  • richandshez

    richandshez said over 14 years ago:

    I too am having the same issue with this however it's with Maya 2011. I also have Windows 7. I might re-build my PC and test it on an older version of windows I have to see if it works but yes....same error for me too.
  • _murphy_

    _murphy_ said over 13 years ago:

    same here Maya2011 windows 7 64 bit
  • JamesPiechota

    JamesPiechota said over 13 years ago:

    Hey, I'm not working in Visual Effects any more - unfortunately I won't be able to maintain the plug-in. I've opened up the source and there's a (tiny) thread with some more details here: https://forums.cgsociety.org/showthread.php?f=7&t=943355 Any "bad magic number" issues are probably due to using .pyc files that were built with a different version of Python. I'm guessing Python was updated in later versions of Maya, meaning you'll have to use the raw source files linked in the above thread. James

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