Copyright (c) 2022
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
2018, 2017, 2016, 2015
please use this thread for feedback. There a a few things to consider in this release:
- In Maya 2015, Viewport 2.0 is the default. This causes the wobble locator and manipulator not to be visible anymore. It requires some additional coding do support Viewport 2.0, so I set priority on the 2015 release first and an according update will follow some time. I think it is not that crucial, because it is accessible in the Attribute editor of the deformed object. Otherwise you can still use the "Legacy Default Viewport".
- The windows installer does not replace an old installation for now. It should, but I just could not figure it out yet and preferred not to let people wait anymore for the new release. It should not be a serious problem, but I recommend uninstalling the old version before installing the new one.
- I had some feedback that the 2014 Mac OSX version does not work. I unfortunately could not yet care about that, so I focused on a working 2015 version for now. Hopefully will find the time to care about that.
Any kind of feedback appreciated!
Thanks for using my software.