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The MIT License (MIT)
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Compatibility
-
2013, 2012, 2011, 2010
Bugs (3 reported) Help make this item even better. Your bug reports are appreciated!
Date | Priority | Title | Status |
---|---|---|---|
08/16/2014 | medium | Knees break when lifting the IK control | Pending |
12/21/2012 | high | leg stretch screws up ik leg when turned on (Maya 2012) | Pending |
06/01/2012 | high | Bugs creating the controllers | Closed |
Bugs
Knees break when lifting the IK control
Status | pending |
---|---|
Priority | medium |
Date | 08/16/2014 |
Submitted by | Pself |
I thought it was me not creatng the character in a Tpose, since my mesh is not in a Tpose. That was not the cause when i used a Tpose. Then I thought there was not enough bend in the knee when creating the IK process, but that was no relevant if I used the default Tpose the software imposes.
So at this point. I have not been able to figure it out. If I do figure it out before the answer is presented here, i will submit my fix and close the bug.
The knee is in the yellow circle.
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