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abTwoFace 1.5.0 for Maya (maya script)

A script that will split a symmetrical blend...

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  • 2012, 2011, 2010, 9.x, 2009, 2008, 8.x, 7.x, 6.x, 5.x, 4.x

Operating Systems

  • Irix
  • Linux
  • Mac
  • Windows


Last Modified:06/22/2011
File Size: 5.7 KB


Rigging, symmetry

A script that will split a symmetrical blend target into a smoothly blending left/right, up/down (whatever/whatever) pair. Useful for splitting (for example) a symmetrical smile into individual left and right smiles.

v1.1 -- fixed non origin weighting, and random 6.0 issues; redesigned interface
v1.2 -- mesh creation is much faster
v1.2.1 -- removed three lines of code that produced the occasional unreliable result. Stuck the fork in it. It's done.
v1.3 -- pulled fork out, added ability to specify left and right naming prefixes
v1.4 -- fixed placement of result meshes. Existing result meshes are now updated instead of being replaced (so you can now tweak your original symmetrical mesh and the script will modify your blendshape targets).

v1.4.1 -- Removed an optimization that resulted in incorrect weighting in Maya 7.

Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

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