Copyright (c) 2023
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
2011, 2010, 9.x, 2009, 2008, 8.x
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Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
spleek said about 12 years ago:I really like this tool and have used it off and on for years, but have had a problem several times where the tool loses connection with the rig. It no longer recognizes a rig built using it - which means I can't use the Utilities anymore to make any further adjustments. This has happened on a few occasions over the years. It may be that I've versioned up in Maya and/or AdvSkeleton in between, although I haven't tracked the problem enough to say. Even so, for the connection to break is discouraging and makes me very leery of using the tool for bigger/longer projects, or on a model where I want to re-purpose the rig in the future. If anyone has had this problem and knows a solution, please post or email me. I'd appreciate it! Otherwise I will post a bug.
to oyvind i receive ur note. I need help with advanced skeleton. Now I using Setup machine. But, although it is good but with combining with face machine, maya too slow. After blocking pass done when splining out the ani.. . maya some what (too) slow. mesh is not Heavy. So Ihope to use advanced Skelton.( intel I7 3.2Gh, quodro fx 1800 ) I need so some help thanks. email@example.com
im trying to work with this rig now for a big project. I think it wont give me pain in butt. thank and well done.
lensfx said about 13 years ago:this script ROCK....!!!!
Dave T said about 13 years ago:Easily the best free rig available on the market. I would not go anywhere without this. Ever.
FearMySorcery said over 13 years ago:Anyone successfully use this with a game engine such as unreal?
rajagopal said almost 14 years ago:the rig works perfect.
reyrey said almost 14 years ago:I enjoy using this rigging script and all it's options.. I would like to see in future updates a FK/IK match for the arms & legs unless i overlooked it. Not to trilled with the location of the "HipSwinggerRoot_M control". It's placed on the side of the rig, just place it below the root control or change the icon from a circle to a box or four face triangle. I'm just being picky.
yj jjj said almost 14 years ago:Very Good
Joel Anderson said over 14 years ago:love this tool! wish there was an update.
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