Adverti horiz upsell

aeSkinWeightsTransfer 1.0.0 for Maya (maya script)

Export and import smooth skin weights by...

Button download


  • 5.x

Operating Systems

  • Windows


Last Modified:07/26/2009
File Size: 108 KB
Export and import smooth skin weights by comparing the World Space positions of the selection's Control Points with the World Space positions of the Exported Control Points. If it doesn't find an Export Point very close to the Import point, it will average the weights of the Export Points in the vicinity of the Import Point.

Features: UV-independent; Topology-independent; Type-independent (transfer weights between Nurbs, Polys, SubD:s Lattices etc); Transfer weights between any number of Shapes/Skin Clusters; Remove "new" Influence Transforms (joints etc.) from all Skin Clusters in selection; Limit the number of Non-Zero weights for selected Points without modifying the Skin Cluster(s).

Unfortunately I am unable to support this script anymore, and I personally feel there are other solutions out there which are better, but from the comments and some messages to me, I gather people are still using this script. Since my old website with the documentation doesn't exist anymore, I've decided to include the documentation in the zip file. Thanks for trying out the script.

Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

More Items from author AndersEgleus:

People who favorited this item:

  • tap ten
    tap ten
  • Han jae
    Han jae
  • John Smith
    John Smith
  • Tomasz Tomasz
    Tomasz Tomasz
  • Monique Hudson
    Monique Hudson
  • Defonten
  • kaiyongman
  • Karthik Shashidhar
    Karthik Shashidhar