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The purpose of the script is to automate the creation of corrective blendshapes.
1. Run the script. 2. Select the master mesh, and the two blendshapes you want to correct, in that order. 3. Hit the "Create corrective blendshape" 4. Remodel the corrective blendshape 5. Hit the "Connect blendshape the master mesh" 6. Done.
Optional: The restart button is used to abort the creation of a corrective blendshape before connecting it to the master mesh.
UPDATE -VERSION 2:
*BSCorrecter now can be used with skinned objects.