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Deex Render Booster Tile 2.0.0 for Maya (maya script)

Another render tile ? No !

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  • 2010, 9.x, 2009, 2008, 8.x

Operating Systems

  • Linux
  • Mac
  • Windows


Last Modified:06/08/2009
File Size: 105 KB


merge, memory

What is Deex Render Booster Tile ?

Another render tile ? No !

With Deex Render Booster Tile, you can render tiles images/splitted, but you can choose if you want to render all the scene or just the selected objects !

Image is better to understand :

Yes, optimized !

Render Booster Tile combine and clean all tiles files automatically for the final image !

The tool generate you a .bat or multiple .bat files in your project directory, in the DeexBoosterBatFiles directory.

Smedge is supported (.bat file for sudmit your render to smedge. It is better to generate multiple .bat file with smedge).

You can choose a offset for selected object mode :

Installation :

If you want put the script in a custom path, open your maya.env (Usually C: Documents and Settings Administrator My Documents maya 2009 (or 2009-x64, or 2008) ) and write :

PYTHONPATH = C:/what/you/want

To check your path, in the script editor in Python mode :

import sys
for path in sys.path:
print path

To start Deex Render Booster Tile, go to the script editor in Python mode and type:

import deexRenderBoosterTile

GO !

Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

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