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extractBlendShapes 1.0.0 for Maya (maya script)

extract the shapes from BlendShapes

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  • 8.x, 7.x, 6.x, 5.x

Operating Systems

  • Irix
  • Linux
  • Mac
  • Windows


Last Modified:10/16/2006
File Size: 3.34 KB
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1-5 of 5

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  • d16e45a

    d16e45a said over 9 years ago:

    delete the last line of code "" extractBlendShape.main(); " and it should be working
  • Joel Anderson

    Joel Anderson said almost 10 years ago:

    Seems to work fine. In fact I recreated a bunch of targets with topology changes and transforms all at once, using Maya 2014 I do get error sometimes script message says there is no blendshape - Ill try to find a work around Thanks for your script
  • patelmitul

    patelmitul said almost 17 years ago:

    Tried running your script but it is not working can you write that how it works...?
  • holographix

    holographix said over 17 years ago:

    running it on an object called Head, and I get "Head don't have blendShape" tried this on different objects, all w/ blendshape nodes, always get the same error.
  • huangjinyan

    huangjinyan said over 17 years ago:

    but i can't use it ,so i want find the use way,thanks!

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