Fluids cacher from Brillstudio is as it sounds, it enables easy managing for caching multiple fluids faster by optimization methods , such as hiding containers not currently cached, hiding the the fluid layer while caching etc.
put the bmp icon under your icon folder. just source and run the script.
-Playblasting after cache is done (currently only last cached system)
-multiple caching of fluids at once
-caching only one container at a time while disabling all others for quicker caching
-hiding cached container from visibility layer for faster caching.
-elapsed time count
-easy GUI interface for hiding or editing parameters such as base resolution.
-easy viewing and deletion of caches currently in scene.
-when cache is done all fluids are visible. this might be fixed in future release.
-cache deletion is permanent ( no keeping of old caches)
future improvements in upcoming versions:
- rendering after caching done
- specific caching (density, color etc...)
- save to new file when done
any suggestions or feedback's are always appreciated, write me to firstname.lastname@example.org
hope you enjoy and find useful.