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Graph Editor Redux, Digital Pose Test, MayaStylin' 3.0.0 for Maya (maya script)

cgJedi Animation Suite

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Last Modified:08/27/2017
File Size: 11.9 MB


Little bugs

Submitted byIronlord Ironlord
Hi, before the bugs, thanks for the digital pose test, it's a great idea and great plugin, definitely loved it. I recently used it widely and it has some issues.
I used it twice on the first rig it was ok but on the second rig, when i click send timing it added more keys, it's not destructive just adds to the unnecessary curves(for example visibility attribute, it's just keyed not modified). I just deleted them after i done.
And when i change the xsheet thumbnail size, sometimes it doesn't resize the panel but sometimes it works just fine.
Digital pose test has a great potential, I think you should definitely focus on that, make it more powerful, not just snapshots make it directly change the keys. 
Thanks again, it really helped me.

Comments on this bug:

  • rbublitz

    rbublitz said over 11 years ago:

    The concept of the tool is to NOT change keys each time the timing is modified. Rigs can be extremely slow to update and real time playback in Maya is impossible. This tool is to quickly see timing changes. You can even have it constantly play in a loop and modify timing and watch the update. Only when the animator is happy with the timing does it then change keys in Maya. As to adding keys, yes it can potentially add keys where there were none because it unifies all the poses as a group. If it finds a key on a frame it considers the values of all ctrls as keyed on that frame. Otherwise when you change the timing around, the value on that frame would not be the same as what it originally was.

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