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2017, 2016, 2015, 2014, 2013, 2012, 2011
Bugs (14 reported) Help make this item even better. Your bug reports are appreciated!
|07/10/2018||medium||error when i'm trying to use plugin with error message||Pending|
|05/21/2018||medium||this version doesn't work on 2012 version||Pending|
|12/29/2017||medium||Maya 2018's aiStandardSurface||Pending|
|09/08/2017||medium||Maya 2016 Create District||Pending|
|03/21/2017||medium||Maya 2017 Update 3 issue||Closed|
|03/14/2013||medium||Create District Geometry Not Working||Closed|
|03/07/2013||medium||Working units scale||Closed|
|12/14/2012||medium||Presets not working on Mac Mountain Lion||Closed|
|06/20/2012||medium||Where to put presets file in Mac Lion||Closed|
|12/16/2011||low||Create Shader and Create File Textures doesn't work for me||Closed|
|10/20/2011||medium||Tools> Create Districts results in script crash||Closed|
Maya 2018's aiStandardSurface
Until Maya 2017, Arnold standard material was called...well, aiStandard.
So, no problem with QTown cause the name matched.
So, no problem with QTown cause the name matched.
But in Maya 2018, they call the standard material aiStandardSurface
and QTown couldn't recognize the material. D:
Can you please fix this? Thank you :D
Can you please fix this? Thank you :D