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FREE Slap On Auto Rigging for Body and Face 4.0.0 for Maya (maya script)

Rig any bipedal character in minutes... for FREE!

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  • 2016

Operating Systems

  • Linux
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Last Modified:05/31/2018
File Size: 13.6 MB

Feature Request

import/export rig and skin weight

Submitted by:DAFlique DAFlique
Hi, sorry there's no blank box to write a request in purchase version page. Don't know why. I think it'll be cool if you can add some import/export rig and skin weight feature on it for copying the rig to other characters. I'd be faster to make a lot of characters. Thank you

Comments on this feature request:

  • badmanjam

    badmanjam said over 7 years ago:

    Dude, that video is describing such a long way of doing things. Just import the other character and copy your skin weights. -Way better than exporting your skin weights to files! Steps: Open Rigged (but not skinWeighted character) Import Rigged and skinWeighted character Select skinWeighted character, add select non skinWeighted character Copy Skin Weights. Export Rigged and skinWeighted character. Done. It would be pointless to write a script for this, its just too simple. And it will only work if your characters are very similar to one another. Its not a versatile solution. The only thing is to just skin your characters. Slap on is a good production rig, but you need rigging knowledge to be properly functional to be a Charachter Technical artist.
  • badmanjam

    badmanjam said over 7 years ago:

    Hi I'm sorry, I don't understand what you mean by import/export rig and skin weights. Can you send me a link to something similar that you would like to see? This sounds like functionality beyond just rigging your character.
  • DAFlique

    DAFlique said over 7 years ago:

    It's like save skin weight like this I don't know if it possible to save the whole rig, but I heard some rigger said they can make copies for making multiple characters.

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