Copyright (c) 2022
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
2008, 8.x, 7.x
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
Iosif Kefalas said over 14 years ago:I tested it on Maya 2008 sp2 mac and it works fine except some minor graphic problems with transform & rotation check boxes that isn't much of an issue. Great thanks!
kalfred02 said over 14 years ago:I have been using this tool at work and it rocks! It's good for snake characters, tails, spines, legs, arms...and anything you can imagine! Way to go Josh!
cristinelo said over 14 years ago:Nice tool indeed! Since a while I`m lokking for it! Nice work man!
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