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ld_mirrorMe - mirror controllers, blendshapes and clusters 1.5.2 for Maya (maya script)

Quick and simple UI to mirror and rename multiple curves, geo (ideal for blendshapes) and clusters.

License
Button download
1,581 Downloads

Compatibility

  • 2012, 2011, 2010

Operating Systems

  • Mac
  • Windows

History

Created:03/14/2012
Last Modified:05/21/2012
File Size: 10.7 KB
Quickly mirror various objects (nurbs-curves, geo and clusters) to speed up workflow.

Full details:

 - 3 modes:
     1. Curve - mirrors nurbs curves, ideal for mirroring rig controls,
     2. Mesh - mirrors geo, ideal for mirroring blendshape targets,
     3. Deformer - mirrors only clusters (at present), uses object's pivot for mirroring.
 - multi-mirroring on all 3 modes,
 - choose mirror axis,
 - search and replace,
 - alter new objects position (currently either world 0, target, mirror or original - depending on mode),
 - world position/rotation based, will work wherever or whatever the targets connected to,
 - entry objects names retained, if multiple copies needed (ideal for multi-clustering),
 - colourize option for Curves, if given curve is coloured (transform or shape), its mirror can be assigned a different colour,
 - quick and simple to use.

More info/updates here.


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