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So, this is a little Library Manager I made for my own pipeline over night. What it does is helping you access your assets that you work with in your scene, if it's cameras, characters, props or models etc. without interacting with the file system just like it's desired in any pipeline.
The script currently requires you to arrange your assets in a tri-folder structure: Category->Type->Asset and after your assets are organized just edit the first line in the script for the path to point to your library of assets and you can browse it without any files interaction.
Quick browsing between assets categories and types when looking for and asset.
Reference an asset into the scene.
Open an asset.
Open the asset folder (For maintainence or so).
Creating/Changing the asset snapshot.
So, I hope it come to good use and make your work faster when working on a large project or a smaller one.