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Mental Ray Shaders` AE Templates 1.4.0 for Maya (maya script)

Maya Attribute Editor templates for MR shaders.

License
Button download
4,909 Downloads

Compatibility

  • 7.x, 6.x, 5.x, 4.x

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:10/20/2003
Last Modified:05/23/2006
File Size: 29.5 KB
These MEL scripts are Maya Attribute Editor templates for standard Mental Ray shaders. They define the look of the user interface and the attribute names that Maya uses to display these Mental Ray utilities.

Some shaders are extended with an easy to use light linking mechanism to quickly link/unlink selected lights to Mental Ray shaders.
The spotlight and physical light shaders have a button to easily set the cone angle to the maya setting. (Converts between degrees and the cosine of half the angle, the standard setting that Mental Ray use.)


Currently supported shaders:
(Shaders marked are new in this release.)

contour_contrast_function_levels
dgs_metarial
dgs_metarial_photon
dielectric_material
dielectric_material_photon
*mi_bump_flakes
*mi_car_paint
*mi_metallic_paint
*mib_amb_occlusion
*mib_bent_normal_env
*mib_blackbody
*mib_cie_d
*mib_glossy_reflection
*mib_glossy_refraction
mib_illum_blinn
mib_illum_cooktorr
mib_illum_hair
mib_illum_lambert
mib_illum_phong
mib_illum_ward
mib_illum_ward_deriv
*mib_lens_clamp
*mib_lens_stencil
*mib_light_infinite
mib_light_point
mib_light_spot
mib_photon_basic
mib_ray_marcher
mib_shadow_transparency
mib_volume
parti_volume
parti_volume_photon
path_material
physical_lens_dof
physical_light

Version 1.4 - 35 shaders, node help updated for Maya 7. Light list AEtemplate offset for Maya 7 fixed.



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