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mh_patchTSS 0.0 for Maya (maya script)

This script will create a triple shading...

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  • 6.x, 5.x


Last Modified:04/19/2005
File Size: 4.57 KB
This script will create a triple shading switch network used for painting on patch models with a 3D paint package.

To use the script:
1) Create your patch model and group all the patches under a single group node.
2) Open the "Convert to File Texture" options box found under the "Edit" pulldown menu in the Hypershade or Multilister.
3) Set the options to your desired output settings and save these settings. The script will create file textures for each patch and use these settings by default.
4) Select your patch group node and run the script.

Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

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