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mirror UI 1.1.0 for Maya (maya script)

GENERAL mirror UI (works on object level)

Button download


  • 8.x, 7.x, 6.x

Operating Systems

  • Linux
  • Mac
  • Windows


Last Modified:08/17/2006
File Size: 13.7 KB

Mirror UI is a script for mirror poses (translations and rotations) of any loaded objects. It works on normal objects as well as characters , the characters can have ANY skeletion or rig , the mirroring is done depending on the controllers`  world space translation and rotation.

The basic idea is to mirror the object/s according to a reference.

There are two ways in which the script works:
1. mirror a single object according to its reference : for this load the object in <<Object1>> and its reference in the <<Reference>>
(LOADING: is done by selecting the object then pressing the appropriate load button where ever you want the object) then press mirror.
2. mirror two objects according to a reference , load the first under <<object1>>
, load the second under <<object2>> and load the reference under <<reference>> and press mirror.

To mirror the character's pose  you need to specify the pelvis
as the reference if you want to mirror without moving the pelvis, or create a locator
to be your reference if you want to mirror the whole pose (the pelvis too should be mirrored to the locator reference).

copy the mirUI.mel file in the maya/x.0/scripts/ folder and type "mirUI" in the command line and drag it to the shelf to create a button.

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