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MirrorMe 1.1 for Maya (maya script)

symetrise your polygon model in one key!...

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  • 6.x, 5.x

Operating Systems

  • Windows


Last Modified:05/12/2005
File Size: 25.7 KB
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  • John Rivera

    John Rivera said about 6 years ago:

    Awesome Script. Getting to run not so fun. 
    Add the mel script to your mel script folder then run maya, open up your script editor and switch to mel, type in "mirrorMeUI" run that script and you should get a popup, apply it to an object you created {use something simple} then save using the popup window. then run another script "mirrorMeRead". you should see a perfect mirror and weild accross the x axis, now highlight and drag that to your shelf, right click it and edit, now go to double click tab and add "mirrorMeUI". Now you can use the shortcut and double click the shortcut if you need the options. Close maya and everything should be saved. Any questions email me 
  • richsuchy

    richsuchy said almost 16 years ago:

  • carlos

    carlos said almost 16 years ago:

    Not very reliable, it completely destroys your TOPOLOGY... Thanks anyway.

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