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MJ Poly Tools 1.3.0 for Maya (maya script)

Includes: Connect...

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  • 4.x

Operating Systems

  • Windows


Last Modified:07/03/2002
File Size: 40.6 KB
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1-9 of 9

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  • Superflu

    Superflu said about 13 years ago:

    Any guide on how to get this to work in OS X Snow Leopard/Maya 2012?
  • soori

    soori said about 14 years ago:

    how can i install MJ poly tools?TQ
  • evan sheldon

    evan sheldon said almost 15 years ago:

    Can't really write a proper review. The download link is broken unfortunately.
  • k99

    k99 said about 17 years ago:

    Yes, can we get this tools into Mac? It would be great !!!
  • alan_dann

    alan_dann said over 17 years ago:

    IMPORTANT: Using these tools (version 1.3) can lead to massive scene bloat! There is a serious bug in the way the 'Slide' functionality has been implemented on the split tools. These tools create an expression that connects to the polySplit node in the mesh construction history. When the mesh or construction history is deleted, the following is supposed to happen: 1. The connections from first history node to the mesh shape are broken. 2. Because the history node has no output connections, it deletes itself and in turn breaks the connections to the next history node. 3. This behaviour repeats for the entire history chain which causes all history nodes to be deleted. HOWEVER: Because an extra 'expression' node has been created along the chain, the polySplit node it is connected to still has ouput connections (to the expression node) which stops the automatic deletion from happening and in turn stops the rest of the history chain from being deleted! Optimising scene size will not fix this. Deleting all construction history will not fix this. I have a 21MB scene that is still 20MB in size after everything visible in it has been deleted and optimise scene size has been run with everything checked. It contains around 3000 expression nodes connected to polySplit nodes and there are around 2000 'hanging' history chains that contain on average 50 history nodes each..! This obviously isn't good and I now need to stop all our internal teams from using these tools... :o(
  • King Mango

    King Mango said almost 18 years ago:

    As I progress more into character modelling I find myself using more and more features within this script. "Connect Verts/Edges/Faces" is fast becoming a favorite.
  • nonplanar

    nonplanar said over 18 years ago:

    I'm running this script just fine on Maya 6.5 running on Mac OS X.
  • thesightsmith

    thesightsmith said over 18 years ago:

    I'm very grateful for this script. If it makes any difference on your opinion,, this is the only script I've ever rated. It's that good.
  • rblitz7

    rblitz7 said almost 19 years ago:

    could you make this for mac cause its not working and it came with my gnomon head dvd.

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