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Modular Rigging Tools for Maya (Fully open source) 1.2.2 for Maya (maya script)

A new approach to a non-destructive, modular rigging workflow that allows you to set-up any type of character.

License
Button download
4,131 Downloads

Compatibility

  • 2015, 2014, 2013, 2012, 2011

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:03/27/2013
Last Modified:11/23/2014
File Size: 1.14 MB

Bugs

Control shapes creation and translation broken

Statuspending
Priorityhigh
Date03/05/2015
Submitted byhtx02i05 htx02i05
When creating a module, (In maya 2015) the placement controls does not get intergrated into the rig correctly. For simplicity if we follow your great documentation and tutorial and start off with a hinge Node, the basic rig itself gets created along with the proxy geomatry, but the yellow placement controls only spawn in the buttom near the "MRT_HingeNode__module:module_transform" locator. Also i can't select either the original or the intanced version of the controlshape, but can access the leftover locator which when moved result in triple translation on the two control shapes created. Basicly making them fly out of the scene.

This control problem replicates in all module types. but with the other structure types i get this messege with echo all command active.
# Warning: Too many coincident knots.  Maximum allowed is degree #
So there might be some trouble in the curve creation.

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