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Nightshade UV Editor 2.1.3 for Maya (maya script)

Nightshade UV Editor extends the Maya's UV Texture Editor with tools, scripts and a UI that greatly speed up the time it takes doing UV work.

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  • 2017, 2016, 2015, 2014, 2013

Operating Systems

  • Mac
  • Windows


Last Modified:09/11/2016
File Size: 3.2 MB

Feature Request

Marking Menu

Submitted by:theycallmecheese theycallmecheese
Hey man fantastic tool you've made here. The marking menu from both Nightshade AND regular maya (2015) have things I use so I was hoping to cast my vote for the next iteration's contents! Specifically the "optimize" command, which was in the maya 2015 marking menu but doesnt appear to be available anywhere in Nightshade. Anyway, here's my list of the most useful things to have in the marking menu: From Maya default, -Unfold UVs -Optimize -Smooth UV tool -Toggle Texture / Shell borders -Create UV shell and from Nightshade UV, -Move UV shell tool -Straighten UV border -Stack UV shells -Rotate 90 CW/CCW (I've also noticed that when in UV shell moving mode, the rotate buttons on the upper left panel rotate the selected shell around 0,0 instead of the shell's center, causing it to move to the next quadrant.) A million thanks again and, yes, I donated!

Comments on this feature request:

  • Martin Dahlin

    Martin Dahlin said almost 10 years ago:

    Thanks for the feedback! The marking menu will recieve an update with NSUV 1.5 for sure!

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