A quick way to create low res geometry for your rig.
Creates a poly cylinder for every joint in the hierarchy and parents it
under the corresponding joint.
Select one or more root joints and execute 'oaLowResGeo'.
o Once the cylinders are created you may scale them or modify them using history.
o Modify the radius of the cylinders so that they roughly fit the high res skin.
o Finally, it is highly recommended to use xyShrinkWrap.mel (included in this zip file)
to better fit the low res geo to the high res skin. To use xyShrinkWrap,
simply select all your low res geo first and the high res skin last. Execute 'xyShrinkWrap'.
WARNING: These two scripts in combination will help cut down your low res geo setup time to about five minutes!
v1.1 (November 1, 2005)
o Made the radius of each cylinder 20% of the length.
This generally makes the hands look better and breaks up the pattern a little.
v1.0 (Halloween, October 31, 2005)
o Original Release
IF YOU ENJOY THIS MEL SCRIPT, PLEASE RATE IT. I WOULD APPRECIATE IT. THANK YOU!
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