oaRelaxVerts averages selected vertices, but tries to maintain the original shape of the object.
As you know, when creating blend shapes, it's not only the shape that matters, but also the distribution of the vertices. The movement of the vertices determines the movement of the texture. Achieving an even distribution of vertices is difficult with conventional means, such as the Sculpt Geometry Smooth tool, because volume is lost. oaRelaxVerts tries to preserve the original volume of the shape, often creating beautiful skin sliding effects.
Because oaRelaxVerts is life-changing for blend shape artists, I've convinced my employers, Image-Metrics, to allow me to release it to the general public. Image-Metrics is a facial animation company with offices in Manchester, England and Santa Monica, CA. If you want to see some ground-breaking facial animation, visit www.image-metrics.com.
Select some polygon vertices. Execute 'oaRelaxVerts'.
v1.1 (Friday, January 26, 2007)
o Slight error checking
v1.0 (Wednesday, January 24, 2007)
o Original Release
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