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Picasso Material Palette 1.1.0 for Maya (maya script)

quickly extract and apply materials to objects

Button download


  • 2008, 8.x, 7.x, 6.x

Operating Systems

  • Windows


Last Modified:06/21/2009
File Size: 11.8 KB
The Material Palette is a tool designed to streamline the modelling work flow by reducing the need to use of the hyperShade  for assigning established shaders to objects.

Each button on the palette supports 4 actions

  • Shift Click - select a object or a face and shift clicking inside  a button create  a shortcut to that material.
  • Click -  select a object and a click the button  to apply that shader .
  • Ctrl Click  -  select all objects with that shader applied to them
  • Alt Click -   select the shader in the button swatch.

3 new quick select functions have also been added

  • ShadSel  - expands a face selection to all adjoining shaders sharing the same shader
  • Angle60 - expands the face selection  to adjoining faces within 60 degrees of the current face.
  • AxisSel - selects all adjoining faces facing XZY based on the first selected face.

Place the script in your scripts folder and start it with


The number of shader swatches can now be adjusted though the use of a optionvar and defaults to 5.

optionVar -iv "tpolyMaterialPaletteSwatchNum" 5;

Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

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