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PM_heatWeight 0.6.6 for Maya (maya script)

Better default/auto weighting to a skeleton!

License
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12,872 Downloads

Compatibility

  • 2010, 2009, 2008, 8.x

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:05/16/2009
Last Modified:03/31/2010
File Size: 623 KB

Feature Request

Multiple Joints

Status:pending
Date:08/24/2010
Submitted by:Nikhil Venkatesh Nikhil Venkatesh
Hi, I was wondering if it would be possible to implement selecting all the joints and skinning them to the object, because I use rapidrig advanced to rig my characters, and that has joints that are not parented. Any chance of modifying the code so we can select multiple joints to skin? Thanks

Comments on this feature request:

  • Angroc

    Angroc said almost 12 years ago:

    Yeah I'd like this too if possible. It's an awesome script, and this would make it super awesome.
  • John Neumann

    John Neumann said almost 12 years ago:

    Agreed, however, I don't think that's possible with the way that the library is setup. I would still like to see that option though.
  • jimp74

    jimp74 said almost 12 years ago:

    I would also like that.
  • Osman Acar

    Osman Acar said almost 12 years ago:

    me, too. it would be great.

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