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PM_heatWeight 0.6.6 for Maya (maya script)

Better default/auto weighting to a skeleton!

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  • 2010, 2009, 2008, 8.x

Operating Systems

  • Linux
  • Mac
  • Windows


Last Modified:03/31/2010
File Size: 623 KB

Version History


v0.6.7 - Fixed problem with trying to make filenames with ':' or '|'
    Added check if imported weights are all zero - if so, abort
v0.6.6 - Bugfix for undoable mode not working (thanks eduardo grana!)
    Fixed vanishing mesh issue in fast mode
        (on an error, will now restore original weights)
    Fixed issue with weighting skeletons with non-joint transforms between
v0.6.5 - New parameters:
        Specify a directory where temporary files used by the Pinocchio binary
        are stored
        Whether or not to delete the temporary files used by the Pinocchio binary
        when finished
        Whether or not to overwrite any existing temporary files
    Also, should now work with multi-threading (each thread will write temp files to it's
        own temp directory), and when exe/script file is in a location that you don't
        have write access to
v0.6.4 - linux + Mac OSX binaries now included!
v0.6.3 - updated help file (no longer need a .dll since 0.6.2)
v0.6.2 - added an optional 'stiffness' parameter
v0.6.1 - maya 8.5 / 2008 support
v0.6   - first public release!
v0.5.2 - changed input format - now can select multiple meshes
v0.5.1 - automatically loads obj plugin, closes open poly borders
v0.5   - initial version