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proximityAnim.mel 1.2.0 for Maya (maya script)

Trigger any attribute on objects when they are within a specified proximity of a locator.

Button download


  • 2011, 2010, 2009

Operating Systems

  • Mac
  • Windows


Last Modified:08/12/2010
File Size: 14.8 KB


Found a few bugs

Submitted byKvazymode Kvazymode
Thanks, Ali, you've done a great job. But I came up with a few problems.
1) There's  only one set of objects per scene can be created. If you try to apply script to another group of objects, you'll get the following message "

// Warning: line 269: Name 'stored_rotateX' of new attribute clashes with an existing attribute of node 'animationPreset'. //

// Error: line 269: Found no valid items to add the attribute to. // 


2) Should you try to import previously made animation in the scene, you'll be able to do this oly once. You will not get any error messages, but the animation won't work properly in the second inported scene. The imported objects will have the animation, but they will be doing it simultanuosly, ignoring the proximity range.

Thank you. 

Comments on this bug:

  • Kvazymode

    Kvazymode said over 10 years ago:

    Correction - in second case there is // Error: line 0: Cannot convert data of type float[] to type float. // message

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