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proximityAnim.mel 1.2.0 for Maya (maya script)

Trigger any attribute on objects when they are within a specified proximity of a locator.

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  • 2011, 2010, 2009

Operating Systems

  • Mac
  • Windows


Last Modified:08/12/2010
File Size: 14.8 KB

Feature Request

Increment "animationPreset" by 1

Submitted by:joed8349 joed8349
I don't know scripting for Maya, but would it be possible to have the nodes created be "animationPreset1" ; "proximityRange1"; "proximityLoc1" etc, so if I wanted to use your script multiple times in a scene file, each successive node created would be incremented by 1: for example, "animationPreset2" ; "proximityRange2"; "proximityLoc2" and so on. If there is another to make this work, I'd like to know. Thanks, this script has tremendous value!

Comments on this feature request:

  • hyperinferno

    hyperinferno said over 13 years ago:

    I think this is a good idea and something I have thought about. It is something I do want to add. I have a few options on how to do this but just need to work out which one is going to allow for a smooth and as logical end workflow as possible. At the moment your best bet to achieve this would be baking it out and running the script again. Lame, I know, but until I get around to it...

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