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"Rapid Rig: Advanced" - Auto Rig 2.3.8 for Maya (maya script)

This is a tool that will set up a customizable rig for a bipedal character

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Last Modified:12/10/2022
File Size: 132 KB


fk, autorig, auto-rig, Rig, maya


single hierarchy with toon arm

Submitted bya d a d
Hey DustinI use the single hierarchy with toon arm, and the elbow dont match the good orientation, I need each time to place it with the elbowCurveCHow can I fixed this?

Comments on this bug:

  • Dustin Nelson

    Dustin Nelson said over 10 years ago:

    In version 2.2.0, I added an attribute to the ElbowCurveC and the KneeCurveC called "Toon Bend". Turning this value to zero will make the Elbow/KneeCurveC orient in the direction of a standard elbow, rather than the blended elbow which is usually desirable with the Toon Arms and Toon Legs.

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