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"Rapid Rig: Advanced" - Auto Rig 2.3.8 for Maya (maya script)

This is a tool that will set up a customizable rig for a bipedal character

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Last Modified:12/10/2022
File Size: 132 KB


fk, autorig, auto-rig, Rig, maya


Big Toe with only 4 joints?

Submitted bysz200 sz200
I was going to create this as a Request, but I thought about it and it doesn't make sense that when creating your rig there are only 3 joints thrown onto the big toe when compared to all other toes.  The number of joints should mimic the same as the fingers...  each digit should get the same number of 4 joints.

Right now I am having issues because I need that extra joint. 

Comments on this bug:

  • sz200

    sz200 said about 9 years ago:

    Subject should be Big Toe with only 3 joints.. but should be 4 like others.
  • Dustin Nelson

    Dustin Nelson said about 9 years ago:

    I know it seems weird, but that is anatomically correct. All the toes in the human foot contain three bones with the exception of the big toe, which only has two. If it is a major issue, you can create one extra toe in your setup, and not use the first toe. You can even delete the first toe once after you generate your rig, although this may cause issues if you are using RR Poser or the RR Anim. -Dustin

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